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03-31-2006, 01:00 AM
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Grunt
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Join Date: Mar 2006
Posts: 18
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Game Variants
If you have any good Game types post them here
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__________________
THE ARBITER SHALL KILL YOU ALL IN TIME
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03-31-2006, 01:31 AM
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Prophet
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Join Date: Mar 2006
Posts: 419
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umm? theres a whole forum for this topic...? will a mod please move it?
__________________
Senior Roleplayers Association Level 10
I shall light this sacred ring,
release it's cleansing flame,
and burn a path into the divine beyond!
~ High Prophet of Regret
Elite Roleplayers Association Level 10
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03-31-2006, 01:41 AM
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Banned
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Join Date: Mar 2006
Posts: 625
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Guards-Blue Team
Prisioners- Brown Team
You have to find a way to escape the room from the guards and kill them and get to the other base in congulation.
Mode-Slayer
Kill Limit- 50 or Higher
Primary Weapon- Shotgun
Sec. Weapon- Enegry Sword
Weapons on map- None(or you could put some on of your choice)
No G-Nades
No Camo
No Overshield
No Time limit
Prisioner win- Get to other base
Guards win- Kill prisioner 50+ times
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Nicks-
Mode-Slayer
Kill Limit-25
Primary Weapon- Brute shot
Sec. Weapon- None
No weapons on map
no g-nades
no overshields
no camo
no time limit
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Boxing-
Mode-Slayer
Rounds- 6
Time limit- None
Primary weapon- Plasma Pistol
No other weapons
Extra Damage
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This game is best with 16 people. Everyone has damage resistance + overshields.
Gametype: Assault
Bomb type: Neutral
Bomb Indicator: Off
Number of lives: 1 (can be 2 or 3)
Starting weapons: You choose
Grenades: On
Vehicles/Turrets: Off
Weapons on map: None
Rounds: First to 2
Everyone wages all-out war. Last man or men standing take the bomb to the other base and score. It's really fun to be the last man standing, and slowly walk the bomb to the other side while making fun of the other team. Also, you can use 6 of your people to fight as a distraction while one runs up to score (the other is an escort). That usually doesn't work unless you have surprise. Fun game though.
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map: coagulation
weapons: none on map/ no secondary/ start with plasma pistol/ no grenades
vehicles: warthogs and or gohsts
number of deaths aloud: 1
game type: capture the flag
how to play: 2 teams, 1 team must be in a vehicle at all times, other must be on foot at all times. no shooting aloud! the vehicles try to run over the people on foot while the people on foot try to get the flag and bring it back the there base.
if you have seen any of the tremors movies you will understand the name better...have fun!
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Ok I sorta helped create this with a couple friends but the name of the game is: Alcatraz Escape. What you do is go to zanzibar and 2 people are on blue team the rest on red. It's slayer with normal shields, no nades, or vechicles, 1 life. Time is about 6 min. The starting weapon is sniper as well as weapons on map. 4 rounds or less. When the game starts prisoners (red) all run to the base with the gate. The guards (blue) go to the big wall by the water. It's the one you can jump on that has the walkways below (sniper spawn), and the tunnels and stuff. It's big you can't miss it. The point of the game is the red team has to run to the waterfront without dying. The guards try to snipe the prisoners as they run. Once in the water you're safe. After all the red team is dead or in the water try to snipe the guards to end the game. I find the game to be quite enjoyable. Tell me what you guys think!
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Zombies aka Dawn of the dead
This is probably the most played custom game variant on LIVE. There are two teams - Humans who are Red, and Zombies who are Green. Everyone starts off as a human except one person who will be the starting Zombie.
Humans can only use shotguns, and Zombies can only use Swords. After a Zombie kills a Human, the Human must press Start and change teams, switching to Green and becoming a Zombie.
For Humans to win, they need 50 kills.
For Zombies to win, they must kill all Humans.
Here is the layout to follow in options:
Mode: Slayer
Players Recommended: 4-16
Kill Limit: 50(Make it higher if you want)
Map(s): Ascension, Zanzibar, Foundation, Burial Mounds, and Headlong
Primary Weapon: Shotgun
Secondary Weapon: Covenant Energy Sword
No Grenades
No Weapons On Map
No Shields
No Camo
No Overshield
No Vehicles
No Time Limit
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03-31-2006, 01:41 AM
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Banned
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Join Date: Mar 2006
Posts: 625
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Haloween-
Basically its set up in team slayer, but only 1 person is on the red team, all others go blue. Swords only, no shields, 2 lives. The 1 Person on the Red team is “Micheal Meyers” and hunts everyone else(we have him set his mic next to his stereo and play the micheal meyers theme so everyone can hear him comming. The blue team cannot swing their swords. The point is to run and hide, and be the last one alive. Once everyone else is out, the last person can fight Mike Myers.
Mode: Slayer
Players Recommended: 4-16
Map(s): Lockout
Primary Weapon: Magnum
Secondary Weapon: Covenant Energy Sword
No Grenades
No Weapons On Map
No Shields
No Camo
No Overshield
No Time Limit
Note: A further hilarious variant of this is “Michael Jackson”, where the Juggernaut is Michael and everyone else is a kid. The children have to hide from Michael, who has to go around singing “OWWWW!” and “CHA MONA!” The last guy gets to kill and sue Michael…
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Power of tower-
Alright this is a game I played a couple days ago. There are no shields. There is one turret (heavy machine gun, not Plasma). Since I played this on Ascension, the turret was located right at the large tower. Both teams have to work together to gain control of the tower and therefore the turret. Since there are no shields, which ever team gets the turret can wrap up massive kills (hence the kill limit is 250!) and has a huge strategic advantage. In fact, I was able to get a few Killtrocities (Like a double kill, except with 6 people ) when I was on the turret! This is a massively fun game type, you should definitely try it out!
Mode: Slayer
Players Recommended: 8-16
Map(s): Ascension, Lockout, Ivory Tower
Kill Limit: 250
Primary Weapon: Shotgun
Secondary Weapon: None
Weapons on map: Shotgun
No Shields
Note: You could even turn this into a crazy King of the Hill game. Just make sure the spot doesn’t move, and that friendly fire is off!
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JFK
There’s two teams - Red who are the Snipers and Blue who are the Secret Service. It’s single bomb Assault played on Coagulation. Whoever has the bomb is JFK and he must stay in the passenger seat of the hog. Everyone else is secret service and must stay with the hog and defend him. Whoever is driving the hog must go as slow as possible. Sniping weapons on the level, no grenades, everyone starts with just magnums, and time limit is 5 minutes. Snipers may leave the base to get more ammo but can only snipe from the top or within the base. Snipers win if they kill JFK, and the Secret Service wins if the timer runs out.
Mode: Slayer
Players Recommended: 4-16
Map(s): Coagulation
Primary Weapon: Human Sniper Rifle
Secondary Weapon: None
Weapons on map: None
Time Limit: 5 minutes
Vehicles: Warthogs only
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Mediveal
Basically, you get a map like Waterworks or Headlong, and get there and defend the “Castle”. Everyone has Over Shields (armor), Swords (Sword fighting), and Carbines (Kind of like arrows).
Mode: Slayer
Kill Limit: 50
Players Recommended: 12-16
Map(s): Waterworks, Headlong, Coagulation, Burial Mounds, Ascension
Primary Weapon: Covenant Energy Sword
Secondary Weapon: Carbine
Weapons on map: None
No Vehicles
No Grenades
No Turrets
Over Shields are on
No Motion Tracker
No Active Camo
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Tag
Everyone gets rid of weapons by performing a glitch: you charge the plasma pistol all the way up and then pickup the bomb. For some reason you drop the weapon. Then, don’t pick up the weapon you just dropped, and start playing. Basically you then throw the oddball at other people and if it hits them they are it. If you miss when you throw , you have to pick it up and try again. if done correctly this works great. The person who ends up getting the most time (or reaching the time limit), loses.
Mode: Oddball
Score Limit: 2 minutes
Players Recommended: 4-16
Map(s): Beaver Creek, Midship
Primary Weapon: Plasma Pistol
Secondary Weapon: None
Weapons on map: None
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Halo:Combat Evolved
Ok, this one’s made to play like Halo 1, and works with any mode. However this works best with CTF. Great variant!
Mode: MultiFlag Capture the Flag
Players Recommended: 12-16
Map(s): Coagulation, Waterworks, Burial Mounds
Primary Weapon: SMG
Secondary Weapon: Battle Rifle
Weapons on Map: Classic
Touch Return: On
Flag at Home to Score
Use Vehicles with Flag: On (The passenger in the Warthog can carry the Flag)
Slow with Flag
Extra Damage: On
Vehicles: Warthog (No Gaus)
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Glitching
This mode is great for finding glitches. For example, you can pull of Sword flying on Coagulation, or fall to the bottom of the map on Ivory Tower. You could obviously use this any map and spend some time trying to find some glitches.
Mode: Any
Kill Limit: None
No Time Limit
Players Recommended: Any
Map(s): Any
Primary Weapon: Covenant Energy Sword
Secondary Weapon: Rocket Launcher
Weapons on map: Default
No Betrayal Penalty
Over Shield On
Vehicles: Banshees, and Wraiths
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Jail
The basic premise is that once you are killing, you must go on top of the opposing team’s base. The top of the base is the “jail”, and you need one person on each team guarding the jail, unless they are the last person alive on their team. In order to help your teammates escape, you have to betray them. by sticking them with a Plasma Grenade. There is no betrayal penalty. The team that runs out of people (because they go to jail), loses.
Mode: Slayer
Players Recommended: 8-16
Map(s): Coagulation, Beaver Creek, Ascension, Water Works
Kill Limit: 50
Primary Weapon: SMG
Secondary Weapon: None
Weapons on map: Default
No Betrayal Penalty
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Matal Gear Slayer
The point is to try to stay alive by being covert (like Solid Snake) while also trying to nab 5 kills or be the last to be alive! Very fun with 10 or less players, and gets a little to hetic with any more…
Mode: Slayer
Players Recommended: 4-12
Map(s): Ascension, Ivory Tower, Lockout
3 Lives
3 Rounds (First to win 3 rounds, wins the game)
Kill Limit: 5
Primary Weapon: Sniper Rifle
Secondary Weapon: Sniper Rifle
Weapons on map: Sniper Rifle
No Shields
Extra Damage
Motion Tracker Must Be On
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03-31-2006, 06:41 PM
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Prophet
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Join Date: Feb 2006
Posts: 3,485
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fraeking chaos... you copied and pasted them from other posts.....
"Power of Tower" is actually "Tower of Power" Power of Tower doesnt make any sense.
SWAT
Map: Any
Weapons:
Primary: Battle Rifle
Secondary:Magnum
Grenades: Optional
Shield: None
That is the standard SWAT gameplay. But i take out the Magnum because its useless when you have a BR. Sometimes i replace it with a sniper rifle.
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04-13-2008, 09:28 PM
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Grunt
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Join Date: Mar 2008
Posts: 6
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O.K. this type is called Meganuat. The thing is that the Juggernaut is supercharged, invisible and has camoflauge and can run very fast. Everybody else is "just plain screwed," they have no shields and no motion trackers.
Map:Any
Set Score:50+
Time Limit: None
Weapons:
Primary:Random
Secondary:Random
Weapons on Map efualt
No Camo or overshields on Map
All vehicles
Note: Try it, its awesome. Its even best when you have 60 online players at hand.
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